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Raja Pasu Mandiri DLP Game   

Period Modern

Region Southern Asia

Category Board, Sow, Two rows

Description

Raja Pasu Mandiri is a three-player mancala-style board game played in Sri Lanka.

Rules

2x7 board, with three store holes. Three players. One player, the Raja, owns the three central holes in each row, one player owns the holes to the left and the other player the holes to the right. Seven counters in each hole. Players alternate turns sowing the counters in an anti-clockwise direction. When the final counter lands in a hole, the contents of the following hole are picked up, and sowing continues. If the following hole is empty, the contents of the next hole after that one are captured. Also, if at any point during the sowing a hole contains four counters, they are immediately captured. Play continues until all of the counters have been captured. If a player cannot play, they pass their turn, until captures are no longer possible, at which point the last person who played captures the remaining counters. A new round begins. The Raja gives each of the other players one counter. Players fill their holes with their captured counters, seven per hole. Any holes which can not be filled with seven counters are out of play. Play continues as before. A player plays as the Raja for three turns in a row, after which point it rotates to the next player. Play continues until only one player can fill holes on the board, this player becoming the winner.

de Voogt 2000: 96-97.

Origin

Sri Lanka

Ludeme Description

Raja Pasu Mandiri.lud

Concepts

Browse all concepts for Raja Pasu Mandiri here.

Reference

de Voogt 2000: 96-97.

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Identifiers

DLP.Games.1314


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